Medium Humanoid (Human), Unaligned
Armor Class 14 (natural armor)
Hit Points 62 (7d6 + 20)
Speed 30 ft.
STR
10 (+0)
DEX
13 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws CHA +7
Senses Passive Perception 11
Languages Common, Elvish Learnt from military training.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Bonus Magic Attack: Magic spells casted have a +2 bonus to damage.

Actions

Spells

Cantrips Known: Light, Mage Hand, Mending, Message, Ray of Frost

 

1st Level (4 slots): Burning Hands, Mage Armor

2nd Level (3 slots): Invisibility, Scorching Ray

3rd Level (3 slots): Counterspell, Fireball

4th Level (1 slot): Blight, Dimension Door

Quarterstaff. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d6) bludgeoning damage. 

 

 

Description

An arcanically-inclined sorcerer serving the Croviel Army, armed with a quarterstaff, a knack for blowing things up, and standard issue military fatigues.

Inventory: Quarterstaff, 10 gp, Military Fatigues

LlamaPlays

Comments

Posts Quoted:
Reply
Clear All Quotes