| Mod | Save | ||
|---|---|---|---|
| STR | 22 | +6 | +11 |
| DEX | 16 | +3 | +3 |
| CON | 24 | +7 | +12 |
| Mod | Save | ||
|---|---|---|---|
| INT | 20 | +5 | +10 |
| WIS | 18 | +4 | +9 |
| CHA | 18 | +4 | +4 |
Tactical Computation. Warforged Warlord can analyze the battlefield in real time. At the start of each of its turns, it can choose one of the following effects until the start of its next turn:
-
All allies within 30 feet gain +2 to AC.
-
All enemies within 30 feet have DISADVANTAGE on saving throws against being grappled, prone, or restrained.
-
It can take an extra reaction this round.
Emotion Suppression Field. Warforged Warlord emits a 30-foot aura. Creatures of its choice within the aura are immune to being CHARMED or FRIGHTENED. Creatures attempting Persuasion or Insight checks within the aura have DISADVANTAGE
Reinforced Warframe. Heavy armor does not incur penalties. It has magic resistance (ADVANTAGE on saving throws against spells and magical effects) and siege capabilities (double damage against objects and structures)
Colossus Compatibility. The single Warforged Warlord was designed to be the tactical brain of a Warforged Colossus and may be substituted for its primary crew of Mark of Making (Cannith), Mark of Passage (Orien), and Mark of Storm (Lyrandar).
Multiattack. Warforged Warlord makes three melee attacks.
Blade of tactical precision. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 2d8+6 slashing damage. This may penetrate as a +3 magical weapon.
Tactical Directive. If it hits with its blade, the Warforged Warlord may tactically position itself and force its target into a compromising position. They must choose to take an additional 1d8 damage or lose reactions until the start of its next turn.
The Warforged Warlord can take 3 legendary actions, choosing from the options below. Only one legendary action may be used at a time and only at the end of another creature’s turn. It regains spent legendary actions at the start of its turn.
Rapid-response Command (1 Legendary Action). Move any ally within 30 feet up to half their speed without provoking attacks.
Adaptive Block (1 Legendary Action). Grants an ally within 30 feet resistance to all damage until the start of their next turn.
Strike Directive (2 Legendary Actions). Make a blade attack which combines Blade of Tactical Precision attack with the Tactical Directive bonus action as one legendary action.
Overclocked Consciousness. When reduced to 0 hit points for the first time, the Warforged Warlord instead stabilizes at 1 hit point and activates Overclock Mode for 1 minute:
-
Gains one extra legendary action per round.
-
Tactical Computation effects are all active simultaneously.
-
All attacks become criticals on a roll of 18–20.
Description
The Warforged Warlord is a prototype production in the designated, O.M.E.G.A. (Operational Mechanism for Enhanced Geopoltical Advancement)
In the final year of the Last War, within a creation forge facility known as Black Anvil Deep, near the Mournland’s border, the Warforged Warlord was designed and created.
Intended Function: A tactical command unit—capable of analyzing battlefield data in real time, commanding squads, and reshaping military doctrine through cold adaptation.
The Warforged Warlords were never activated during the war. Instead, it emerged decades later, wandering the Mournland, absorbing wreckage, cannith ruins, and shattered warforged minds—constructing a philosophy around one singular truth:
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/17/2025 7:23:21 PM
|
5
|
0
|
--
|
Coming Soon
|
-
View User Profile
-
Send Message
Posted May 17, 2025I corrected some descriptions which previously referred to the creature as 'Omega'. Omega is a specific Warforged Warlord I am running in my campaign, while the Warforged Warlord is a special class of constructed warforged intended to command other warforged and capable of commanding a Colossus without the need for crew with Marks.