AC
22
Natural Armor
Initiative
+5 (15)
HP
300
(60d10)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 28 | +9 | +9 |
| DEX | 20 | +5 | +5 |
| CON | 26 | +8 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 20 | +5 | +5 |
| CHA | 18 | +4 | +4 |
Resistances
Psychic, Radiant; All damage but Force, Radiant, and Psychic
Senses
Passive Perception 20
Languages
None
CR
19 (XP 22,000; PB +6)
Traits
Legendary Resistance (1/day)
Actions
Crushing Slam (Multiattack): Two slam attacks, each dealing 28 (6d6 + 7) bludgeoning. If both hit the same target, that creature is knocked prone and restrained.
Fleshquake (Recharge 6): The ground trembles in a 60-foot radius. Creatures on the ground must make a DC 22 Dex save or fall prone and take 33 (6d10) bludgeoning damage.
Comments