Medium or Small Humanoid, Chaotic Neutral
AC 13 Leather Armor    Initiative +2 (12)
HP 10 (2d8 + 1)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 12 +1 +1
WIS 16 +3 +5
CHA 10 +0 +0
Skills Medicine +5, Nature +3, Perception +5
Gear [Leather Armor] [Quarter Staff]
Senses Passive Perception 15
Languages Common, Druidic Common, Druidic
CR 1/4 (XP 50; PB +2)
Actions

Quarter Staff. Melee Attack Roll: +1 (+4 with Shillelagh), reach 5 ft. Hit: 7 (1d6 + 1) Bludgeoning damage (Hit: 8 (1d6 + 4) Bludgeoning damage with Shillelagh).

Fire Bolt. Ranged Attack Roll: +1, range 90 ft. Hit: 5 (1d10) Fire damage.

Spellcasting. The druid casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12):

At Will: Druidcraft, Speak with Animals
2/Day Each: Entangle, Shillelagh
1/Day Each: Burning Hands, Longstrider, Scorching Ray

Bonus Actions

Wild Shape (2/Short Rest). the Cleansing Druid can use an action to transform into a CR 1/8 or lower beast that cannot fly or swim. She remains in this form for 1 hour, uses a bonus action to end the effect, falls unconscious, drops to 0 hit points, or dies.

Description

Cleansing Druids are no druids in the traditional sense that they want to preserve nature by protecting it at all costs. Cleansing Druids feel that nature and the wild has been corrupted too much by the "civilised races" with their clothes, made from natures skin, and their cities made from natures cut wood and chipped rock. Cleansing Druids believe the nature needs a cleansing through earth and fire.

Where else, does the most fertile soil nurture the strongest wildlife, than there, where it is cleansed in the volcano's fire?

Previous Versions

Name Date Modified Views Adds Version Actions
5/19/2025 8:18:11 PM
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Coming Soon

Habitat: Any

Archetypo

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