Armor Class
17
(natural armor)
Hit Points
134
(6d10 + 6)
Speed
25 ft.
STR
14
(+2)
DEX
11
(+0)
CON
13
(+1)
INT
10
(+0)
WIS
8
(-1)
CHA
10
(+0)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 14
Languages
--
Challenge
11 (7,200 XP)
Proficiency Bonus
+4
Traits
False Appearance. While the scarecrow remains motionless, it is indistinguishable from a normal scarecrow.
Actions
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (3d6 + 2) bludgeoning damage.
Description
Its angels squeak as it struggles to hold still already smelling its next prey aproaching.
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