explode
Spellcasting. The destroyer of realities is a 20-level spellcaster. Its spellcasting ability is strength (spell save DC 300, +20 to hit with spell attacks). The destroyer has following wizard spells prepared:
Cantrips (at will): fire bolt, minor illusion
1st level (4 slots): chromatic orb, false life
psychic bolt
mind slash. Melee Weapon Attack: +20 to hit, reach 240 ft., 14 targets. Hit: 40 (2d20 + 20) psychic damage.
bludgeoning snipe. Ranged Weapon Attack: +20 to hit, range Infinite ft., 3 targets. Hit: 30 (1d20 + 20) bludgeoning damage.
Thanos snap. kills half of the targets he chose, max. 100.
Dodge.
Exterminate reality. (Costs 100 Actions). Wipes the plane he's currently on out of existence.
Description
A big, transparent body chrashes down on your plane. In 24 hours, it is gone.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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