Brute. A melee weapon deals one extra die of its damage when the warchief hits with it.
Sweeping Attack (Recharge 5–6). When the warchief makes a greataxe attack, it can make an additional greataxe attack, as a bonus action, on a creature within reach and 5 feet of the original target.
Multiattack. The war chief makes two weapon attacks.
Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 16 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 10 (2d6 + 3) piercing damage.
Battle Cry (1/Day). Each creature of the warchief's choice that is within 30 feet of it, can hear it, and not already affected by Battle Cry gain advantage on attack rolls, until the start of the warchief's next turn. The warchief can then make one attack as a bonus action.
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