AC
18
Natural Armor (Bronze Plating)
Initiative
+2 (12)
HP
60
(8d8 + 24)
Speed
25 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 11 | +0 | +0 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 3 | −4 | −4 |
| CHA | 1 | −5 | −5 |
Vulnerabilities
Fire
Immunities
Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft.; Passive Perception 6
Languages
None
CR
2 (XP 450; PB +2)
Actions
Multiattack. The bloom-bound guardian makes two Slam attacks.
Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Thorny Vine Lash. The bloom-bound guardian lashes out with thorny vines at all creatures within 5 feet of it. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage.
Reactions
Spore Burst (When Reduced to 0 HP). When the bloom-bound guardian is destroyed, it explodes in a burst of sickly green spores. Each creature within a 5-foot radius of it must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Comments