Tiny Humanoid, Any Alignment
Armor Class 5 Natural Armor
Hit Points 1 (1d4 - 3)
Speed 999999999 ft.
STR
1 (-5)
DEX
1 (-5)
CON
1 (-5)
INT
1 (-5)
WIS
1 (-5)
CHA
1 (-5)
Senses Passive Perception 1
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Literally a Baby on Fire. At the end of each of The Baby on Fire's turns, it takes 1d4 Fire damage.

Again, literally a Baby on Fire. At the start of each of it's turns, The Baby on Fire lets out an ear piercing shriek at the top of it's tiny little baby lungs, due to it being on fire. All creatures within 30ft of the baby that can hear it, must succeed on a DC 10 Wisdom saving throw. On a failure, they take 2d4 Psychic damage. On a success, they take half the amount.

Actions

Grapple. The Baby on Fire attempts to grapple a target. If successful, the target takes 1d4 Fire damage, due to the baby literally being on fire.

Explode. The Baby on Fire explodes. Any creature grappled by The Baby on Fire, take 4d6 Fire damage and 2d4 Force damage. Any creature within 5ft of the creature grappled takes half damage. This instantly kills The Baby on Fire, because it just exploded.

Bonus Actions

Scream. The Baby on Fire screams.

Reactions

Scream. The Baby on Fire screams.

Description

It's a baby on fire, what did you expect? Movement speed is actually ∞, but I couldn't enter the symbol so, 999,999,999 is the value on there.

If it wasn't already obvious, this creature is a joke, not meant to be taken seriously.

DankAnkLePlank

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