AC
11
Initiative
+9 (19)
HP
506
(12d10 + 24)
Speed
50 ft., Fly 90 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 21 | +5 | +5 |
| DEX | 3 | −4 | −4 |
| CON | 17 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 4 | −3 | −3 |
| CHA | 6 | −2 | −2 |
Resistances
Bludgeoning, Lightning, Piercing, Slashing
Immunities
Acid, Poison, Thunder; Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses
Darkvision 60 ft.; Passive Perception 9
Languages
None
CR
13 (XP 10,000; PB +5)
Actions
Multiattack. The Ooze makes up to four Slam attacks and can use Slime Minion Summon.
Slam. Melee Attack Roll: +7, reach 10 ft. Hit: 14 (4d10 + 9) Bludgeoning damage and (2d6) Acid damage.
Slime Minion Summon(Recharge 4–6). The Ooze summons a tier 3 Slime Minion, which disappears after 5 minutes.
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