Huge Undead, Chaotic Evil
AC 18    Initiative +0 (10)
HP 168 (16d10 + 80)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
Mod Save
STR 23 +6 +10
DEX 10 +0 +8
CON 21 +5 +10
Mod Save
INT 12 +1 +1
WIS 12 +1 +1
CHA 12 +1 +1
Skills Athletics +8, Perception +6
Resistances Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Cold, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 120 ft.; Passive Perception 18
Languages None
CR 9 (XP 5,000; PB +4)
Traits

Legendary Resistance (3/Day). If Argynvost fails a saving throw, he can choose to succeed instead.

 
Actions

Multiattack. Argynvost makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +8, reach 15 ft., one target. Hit: 14 (2d10 + 4) piercing damage plus 3 (1d6) necrotic damage.

Claw. Melee Weapon Attack: +8, reach 15 ft., one target. Hit: 11 (2d6 + 4) slashing damage.

Shadowfrost Breath (Recharge 5–6): Argynvost exhales an icy, shadowy blast in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) necrotic damage and 14 (4d6) cold damage on a failed save, or half as much damage on a successful one.

 

Legendary Actions

Argynvost can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Argynvost regains spent legendary actions at the start of his turn.

Detect. Argynvost makes a Wisdom (Perception) check.

Claw. Argynvost makes a claw attack.

Wing Attack (Costs 2 Actions). Argynvost beats his wings. Each creature wihnin 10 feet of Argynvost must succeed on a DC 16 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. Argynvost can then fly up to half its flying speed.

Phroust

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