| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +10 |
| DEX | 10 | +0 | +8 |
| CON | 21 | +5 | +10 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 12 | +1 | +1 |
| CHA | 12 | +1 | +1 |
Legendary Resistance (3/Day). If Argynvost fails a saving throw, he can choose to succeed instead.
Multiattack. Argynvost makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +8, reach 15 ft., one target. Hit: 14 (2d10 + 4) piercing damage plus 3 (1d6) necrotic damage.
Claw. Melee Weapon Attack: +8, reach 15 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Shadowfrost Breath (Recharge 5–6): Argynvost exhales an icy, shadowy blast in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 14 (4d6) necrotic damage and 14 (4d6) cold damage on a failed save, or half as much damage on a successful one.
Argynvost can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Argynvost regains spent legendary actions at the start of his turn.
Detect. Argynvost makes a Wisdom (Perception) check.
Claw. Argynvost makes a claw attack.
Wing Attack (Costs 2 Actions). Argynvost beats his wings. Each creature wihnin 10 feet of Argynvost must succeed on a DC 16 Dexterity saving throw or take 11 (2d6 + 4) bludgeoning damage and be knocked prone. Argynvost can then fly up to half its flying speed.
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