Small Elemental, Neutral Good
AC 12 natural armor    Initiative −1 (9)
HP 12 (6d6 − 6)
Speed 10 ft., Walk 25 ft.
Mod Save
STR 14 +2 +4
DEX 8 −1 −1
CON 9 −1 −1
Mod Save
INT 8 −1 −1
WIS 6 −2 −2
CHA 6 −2 −2
Skills Acrobatics +1
Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Immunities Blinded
Senses Tremorsense 30 ft; Passive Perception 8
Languages Terran Terran
CR 1 (XP 200; PB +2)
Traits

 Simple workers and caretakers of the forest. They are born from magic and rock, clay, earth and or moss

Actions

Earthen Slap (Melee Weapon Attack):

+4 to hit, reach 5 ft., one target, Hit: 1d6 + 2 bludgeoning damage,

Effect: If two or more Clobs hit the same creature in one round, that creature’s movement is reduced by 10 ft. until the end of its next turn (as dirt clings to its legs) 

Stone Toss (Ranged Weapon Attack):

+3 to hit, range 20/60 ft., one target, Hit: 1d4 + 2 bludgeoning damage 

Effect: If target is concentrating on a spell, they make the concentration save with disadvantage. 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Elemental

Habitat: ForestMountain

DJDaimBeyond

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