Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit, range 80 ft./320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Description
Skills: Stealth +4, Deception +4, Perception +3, Insight +3, Arcana +2, Persuasion +4 Damage Resistances: Poison Darkvision: 60 ft. Proficiency Bonus: +2
Traits and Abilities
Spider Climb. The cultist can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Actions
-
Dagger. +4 to hit, reach 5 ft., one target. Damage: 1d4 + 2 piercing damage.
-
Poison Spray (Cantrip). DC 13 Constitution save, 3d12 poison damage on a failed save, half on success.
-
Dark Magic (Spellcaster). Cantrips (at will): Chill Touch, Minor Illusion, Poison Spray, Thaumaturgy 1st level (2 slots): Cause Fear, Mage Armor, Disguise Self 2nd level (1 slot): Mirror Image, Spider Climb 3rd level (1 slot): Hold Person, Fear
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/24/2025 8:10:51 AM
|
1
|
0
|
--
|
Coming Soon
|
Comments