Small Elemental (Earth, Elemental)
AC 12 natural armor    Initiative −1 (9)
HP 27 (6d6 + 6)
Speed 25 ft., Burrow 10 ft.
Mod Save
STR 16 +3 +7
DEX 8 −1 −1
CON 12 +1 +1
Mod Save
INT 8 −1 −1
WIS 6 −2 −2
CHA 6 −2 −2
Skills Acrobatics +1
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Blinded
Senses Tremorsense 30 ft; Passive Perception 8
Languages Terran terran
CR 1 (XP 200; PB +2)
Actions

Stoneblade Slash (Melee Weapon Attack)

+4 to hit, reach 5 ft., one target, Hit: 1d6 + 2 slashing damage.

Shield Bash (Melee Weapon Attack)

+4 to hit, reach 5 ft., one target, Hit: 1d4 + 2 bludgeoning damage, and the target must succeed on a DC 12 Strength saving throw or be knocked prone.

Earthen Brace (1/Short Rest)

The Clob Soldier digs in and becomes one with the earth. Until the start of its next turn, it gains resistance to all damage, cannot be pushed or knocked prone, and its movement becomes 0.

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

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Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Elemental

Habitat: ForestMountain

DJDaimBeyond

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