Spider Climb. The meatglob can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Amorphous. The meatglob can move through a space as narrow as 1 inch without expending extra movement to do so.
Undead Fortitude. If damage reduces the meatglob to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the meatglob drops to 1 hit point instead.
Slam. Melee Weapon Attack: +3 to hit, reach ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage and 2 (1d4) necrotic damage.
Description
An animated glob of pulped flesh and broken bone, formed from the remains of those slain at the hands of a Bloodslab.
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