Small Undead, Unaligned
Armor Class 13 Natural Armour
Hit Points 16 (3d6 + 6)
Speed 15 ft.
STR
12 (+1)
DEX
6 (-2)
CON
14 (+2)
INT
6 (-2)
WIS
8 (-1)
CHA
3 (-4)
Saving Throws CON +4
Damage Vulnerabilities Radiant
Damage Resistances Bludgeoning from non magical attacks
Damage Immunities Necrotic, Poison
Condition Immunities Blinded, Deafened, Frightened, Poisoned, Prone, Restrained
Senses Tremorsense 60ft., Passive Perception 9
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Spider Climb. The meatglob can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Amorphous. The meatglob can move through a space as narrow as 1 inch without expending extra movement to do so.

Undead Fortitude. If damage reduces the meatglob to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant damage or from a critical hit. On a success, the meatglob drops to 1 hit point instead.

Actions

Slam. Melee Weapon Attack: +3 to hit, reach ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage and 2 (1d4) necrotic damage.

 

Description

An animated glob of pulped flesh and broken bone, formed from the remains of those slain at the hands of a Bloodslab.

 

Monster Tags: undead

Juicey_J

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