AC
18
Natural Armor
Initiative
+2 (12)
HP
60
(10d12)
Speed
40 ft., Climb 40 ft., Fly 40 ft., Swim 40 ft., Burrow 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 20 | +5 | +7 |
| CON | 19 | +4 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 16 | +3 | +3 |
| WIS | 15 | +2 | +2 |
| CHA | 12 | +1 | +1 |
Skills
Perception +3, Stealth +4
Immunities
Blinded, Charmed, Deafened, Frightened, Paralyzed, Poisoned, Unconscious
Senses
Blindsight, Darkvision 60 ft., Truesight; Passive Perception 13
Languages
Known by Creator
CR
0 (XP 10; PB +2)
Traits
Jumper. The cat's jump distance is determined using its Dexterity rather than its Strength.
Agile. The cat doesn’t provoke Opportunity Attacks when it moves out of an enemy’s reach.
Actions
Scratch. Make two Scratch Attacks: Melee Attack Roll: +4, reach 5 ft. Hit: 1d6+5 slashing damage and 1d6 poison damage.
Comments