AC
20
Natural Armor
Initiative
+10 (20)
HP
65
(10d12)
Speed
30 ft., Fly 30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 30 | +10 | +19 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 20 | +5 | +5 |
| WIS | 17 | +3 | +3 |
| CHA | 10 | +0 | +0 |
Resistances
All
Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened
Senses
Darkvision up to 120ft; Passive Perception 13
Languages
None
CR
30 (XP 155,000; PB +9)
Traits
Spectral Walk: can heal for 1d8+1 damage outside of combat 3 times per short rest.
Ethereal Leap: can move through walls and floors
Flight: can use its movement to fly
Actions
Spectral fangs and claws. Attacks using their spectral fangs and claws. (Melee Weapon Attack: +2 to hit, reach 10 ft., 1 target. Hit: 2d8 + 4 [Slashing] damage.)
Bonus Actions
Boost: can give a ally 1d6 onto their next roll.
Reactions
Tail Stopper: can reduce damage by 2d4+2
Description
Spectral, Faintly Glowing Black Snake & White Lion. When flying they appears to be walking, slithering and leaping on air, and when it is attacking it summons spectral fangs and claws that are extensions of its body.
Comments