Medium or Small Humanoid, Typically Chaotic Evil
AC 10 natural armor    Initiative +0 (10)
HP 22 (3d6 + 4)
Speed 30 ft.
Mod Save
STR 8 −1 −1
DEX 11 +0 +0
CON 10 +0 +0
Mod Save
INT 15 +2 +2
WIS 14 +2 +2
CHA 15 +2 +2
Skills History +7, Investigation +6, Religion +11
Senses Blindsight, Darkvision, Truesight; Passive Perception 10
Languages Abyssal, Common, Common Sign Language common, abyssal
CR 2 (XP 450; PB +2)
Traits

 

 

Actions

Alter Self. Range: self, Duration: up to 1 hr,  can't revert back if at low HP when changes, *after she changes see Missionary*

 Sleep. Range: 60ft, 5ft radius. Player must make a wisdom saving throw. 

Blindness/deafness. Casting time: 1 min, Range 120ft, duration 1 min; one target that she can see within range must succeed in a constitution saving throw or it has tge Blinded or Deafened condition (your choice) for the duration. ar the end of each of it's turns, the target repeats the save, ending the spell on itself on a success. Claudia will use this to either change into the Missionary or to Flee. 

Spirit guardians: Casting: 1 min, Range self (15ft radius) She can cast this to summon Boogeymen to her aid. Only she can command them without any further spells. Roll for initiative for the Boogeymen and add them into the mix as they are now apart of the fight and look at the boogeymen stats. 

Bonus Actions

Dream Projection (nightmares): Claudia can send unsettling nightmares that start out all sweet and nice and turns the targets most wonderful dreams into horrible, terrifying nightmares. Can only Target One character at a time. Can be used while the Player is awake or asleep. If the player is Awake when she casts this: the player can roll a wis saving throw with advantage to lower the intensity of the horrors. If asleep the player will need to roll  a wis saving throw with disadvantage to see how they are affected by trauma. If Claudia has a part of the body of the target, the target makes a saving throw with disadvantage.  Range 60ft, duration: 8hrs, Atk/Save: WIS, 3d6 psychic damage when the target wakes up. 

Legendary Actions

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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Her hair, a cascade of pale gold, contrasts starkly with the darkness that surrounds her, framing a visage marked by an unsettling serenity. The hood of her cloak casts a shadow over her eyes, hinting at secrets known only to those who walk the liminal spaces between light and shadow. As the high priestess of a dark and ancient faith, Claudia’s very essence seems intertwined with the occult. Her hands, poised and deliberate, hold the weight of rituals that bind the seen and unseen worlds. Around her, the forest bends to her will, each gnarled branch and swirling mist a testament to her power. In her presence, the air is thick with the promise of revelation and ruin, a chilling reminder of the thin veil between salvation and damnation. Her journey through the fog is one of purpose and prophecy, a path marked by echoes of the past and the specters of the future.

Lair and Lair Actions

A foreboding, ancient temple dedicated to a forgotten deity of despair and retribution. 

midtwilight113

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