AC
18
Initiative
+2 (12)
HP
40
(6d10 + 6)
Speed
25 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +2 |
| DEX | 11 | +0 | +0 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 3 | −4 | −4 |
| CHA | 1 | −5 | −5 |
Immunities
Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft.; Passive Perception 6
Languages
None
CR
4 (XP 1,100; PB +2)
Actions
Multiattack. The armor makes two Slam attacks.
Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage.
Magic Missile. fires 3 missiles that are a guaranteed hit within 120 feet. Range attack roll: (1d4 + 1 per missile) Force damage
Fireball. Range: 150ft. 20ft radius sphere. Range attack roll: +4, reach 150 ft. Hit: 5 (8d6) Fire damage.
Lightning Bolt. Range attack roll: +4, reach 100ft line. Hit: 5 (8d6) Lightning damage
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