| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +18 |
| DEX | 18 | +4 | +12 |
| CON | 22 | +6 | +19 |
| Mod | Save | ||
|---|---|---|---|
| INT | 11 | +0 | +5 |
| WIS | 10 | +0 | +8 |
| CHA | 12 | +1 | +14 |
Bladed Tonfas: Melee Attack. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 26 (4d8 + 3) [Slashing] damage. *Multi-attack* can use both arms to cause 1 atks in one turn at only one target.
Heel Axe Melee Attack. Melee Weapon Attack: +6 to hit, range 5ft., 1 target. Hit: 15 (3d8 + 4) [Slashing] damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Mythic Action Name. Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
In the dim glow of a forsaken realm, a grotesque figure looms—a chilling fusion of flesh and metal. The creature's ghostly pale skin stretches over a skeletal frame, with saw blades embedded in its head, spinning menacingly. Its face is a contorted snarl, revealing jagged teeth, and eyes obscured by mechanical monstrosity. Chains wrap around its torso, accentuating exposed sinew and muscle. From its elongated arms extend bladed tonfas, poised to slice through reality, while axe blades rest on its heels. It moves with disturbing elegance, a specter of death leaving behind the chilling whisper of steel on bone.
Lair and Lair Actions
*see Claudia Wolf*
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