Small Humanoid, Chaotic Evil
AC 13 Natural Armor    Initiative +2 (12)
HP 27 (6d6 + 6)
Speed 20 ft.
Mod Save
STR 10 +0 +0
DEX 15 +2 +8
CON 13 +1 +1
Mod Save
INT 6 −2 −2
WIS 10 +0 +0
CHA 6 −2 −2
Senses Darkvision 60 ft.; Passive Perception 10
Languages Common Understands, but doesn't speak.
CR 1/2 (XP 100; PB +2)
Traits

Undead Nature. The Chicken Jockey doesn’t require air, food, drink, or sleep.

Ride or Die. The zombie and the chicken are magically bound. If the chicken is reduced to 0 HP, the zombie is thrown 10 feet and knocked prone, taking 1d6 bludgeoning damage.

Actions

Multiattack. The Chicken Jockey makes two attacks: one with its Claw Swipe, and one with its Beak Peck.

Claw Swipe. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Beak Peck. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A bizarre fusion of undead menace and barnyard chaos, the Chicken Jockey is a tiny zombie riding a frenzied chicken. Swift, erratic, and unnervingly coordinated, it darts across the battlefield in a flurry of flapping wings and gnashing teeth. Often encountered in overgrown farms or cursed villages, these strange creatures are as ridiculous as they are deadly.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Illjee

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