AC
15
natural armor
Initiative
+3 (13)
HP
55
(8d8 + 21)
Speed
30 ft., Burrow 20 ft., Climb 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +8 |
| DEX | 15 | +2 | +6 |
| CON | 16 | +3 | +8 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 10 | +0 | +0 |
| CHA | 8 | −1 | −1 |
Skills
Insight +1, Intimidation +3, Perception +3, Survival +3
Resistances
Acid, Cold, Fire, Lightning, Poison
Senses
Darkvision 60 ft.; Passive Perception 14
Languages
Common, Draconic Awakened Guard Drakes understand and can speak Draconic and any languages that it has been taught. Most tend to learn Common.
CR
3 (XP 700; PB +2)
Actions
Multiattack. The Awakened Guard Drake has 3 attacks. The Awakened Guard Drake makes any combination of Bite, Claw, and Tail attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7(1d8 + 3) piercing damage.
Tail. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
Description
An Awakened Guard Drake a smarter, self-aware Guard Drake that has had an awakened spell or similar magic successfully cast on it.
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