Spellcasting. John Smith is a 2nd-level spellcaster. Its spellcasting ability is Charistma (spell save DC 13, +5 to hit with spell attacks). John Smith has following warlock spells prepared:
Cantrips (at will): Fire Bolt, Minor Illusion, Vicious Mockery
2st level (2 slots): Bane
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 5 (1d4 + 2) piercing damage.
Dagger. Ranged Weapon Attack: +4 to hit, range 20/60 ft., 1 target. Hit: 5 (1d4 + 2) piercing damage.
Crossbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., 1 target. Hit: 7 (1d8 + 2) piercing damage.
Two-Weapon Fighting. When you take the Attack action on your turn and attack with a Light weapon, you can make one extra attack as a Bonus Action later on the same turn.
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