Huge Construct, Chaotic Evil
Armor Class 21 Natural
Hit Points 565 (27d20)
Speed 55 ft.
STR
21 (+5)
DEX
11 (+0)
CON
22 (+6)
INT
18 (+4)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws CON +11
Condition Immunities Exhaustion, Unconscious
Senses Blindsight, Passive Perception 19
Languages Common Speaks Common Telepathically Understands All, Can Speak Common/Telepathically
Challenge 15 (13,000 XP)
Proficiency Bonus +5
Traits

Yummy Clay: The Jeff prototype can eat clay granting it 50 Temporary HP per pound of clay.

Molder: The Jeff prototype can mold human disguises out of clay.

Actions

Eat: The Jeff Prototype eats clay granting the benefit of it’s “Yummy Clay” trait.

Enter: The Jeff prototype enters it’s human disguise.

Run Over: The Jeff prototype runs over it’s target doing 3d12 bludgeoning damage.

Vacuum: The prototype vacuums it’s target and its inside turn you into clay petrifying you, it also does 5d10 slashing damage due to the clay’s jagged edges.

Bonus Actions

Clay Shield: The prototype makes a shield out of clay

Reactions

Scrapped: The prototype was disassembled and scrapped in the past. When it dies it can instead reassemble itself and take 6d4 force damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Jeff The Evil Roomba is a giant clay eating Roomba. He is so great that he has a cult, but with all great things like him, there must be prototypes. In the past he was scrapped but reassembled himself. He has details that show he was scrapped and is old. He looks like a humongous Roomba with rust on him. Bits of clay are on him and his movement can be heard.

Lair and Lair Actions

A giant cube room filled with gold and clay.

Lair Actions:

At will the prototype uses the lair action.

  • Clay Stick: It creates a stick of clay and holds anyone who dares to enter it’s lair on it.

Regional Effects

  • Crop Circles
  • Excessive Amounts of Clay

If the prototype dies, these effects fade over the course of 1d20 days.

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

Circleofdragons

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