Medium Humanoid, Any Alignment
AC 12 (15 with mage armor)    Initiative +2 (12)
HP 72 (13d8 + 13)
Speed 30 ft.
Mod Save
STR 10 +0 +0
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 18 +4 +6
WIS 12 +1 +3
CHA 13 +1 +1
Skills Arcana +6, Insight +4, Investigation +6
Senses Passive Perception 10
Languages Celestial, Common, Dwarvish, Elvish
CR 4 (XP 1,100; PB +2)
Traits

 

Abilities:

  • Anti-Theurgy Detection. The Verifier can sense divine magic within 60 ft. once per short rest.

  • Illva Sigil Mark. Once per long rest, may brand a creature with a glowing mark that reveals its location for 1 hour (DC 14 Cha save negates).

Actions

Arcane Lash. Ranged Spell Attack: +6 to hit, range 60 ft., one target. (2d8) force damage. Target must succeed on a DC 14 Strength save or be pulled 10 feet toward the Verifier.

Spellcasting. The Verifier casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 14, +6 to hit ):

At will: ray of frost, mage hand, minor illusion

2/day each: mage armor, detect magic, command, mirror image, hold person, counterspell, dispel magic, burning hands

Description

Arcane-trained enforcement officers who investigate magical crimes, root out heresy, and apply sanctioned spells for control and observation.

Habitat: Urban

BummpyPickle

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