AC
15
plate armor
Initiative
+0 (10)
HP
10
(2d8)
Speed
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 11 | +0 | +0 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 10 | +0 | +0 |
Gear
katana, yumi, plate armor, and 2 gold pieces
Senses
Passive Perception 12
Languages
Common
CR
1/4 (XP 50; PB +2)
Actions
Katana. Melee Weapon Attack: +1 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 ) [Piercing] damage.
Yumi. Ranged Weapon Attack: +1 to hit, range 120/240 ft., 1 target. Hit: 5 (1d8) [Piercing] damage.
Reactions
Dodge. When you take the Dodge action, you focus entirely on avoiding attacks. Until the start of your next turn, any attack roll made against you has disadvantage if you can see the attacker, and you make Dexterity saving throws with advantage. You lose this benefit if you are incapacitated or if your speed drops to 0.
Description
サムライ魚人 are 魚人 that serve under the shogun 川 as サムライ to keep peace in 佐渡
Comments