AC
15
Initiative
+3 (13)
HP
54
(5d10 + 15)
Speed
40 ft., Swim 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 20 | +5 | +5 |
| DEX | 14 | +2 | +2 |
| CON | 16 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 11 | +0 | +0 |
Skills
Perception +5, Stealth +4
Resistances
Cold, Psychic
Immunities
Fire
Senses
Darkvision 60 ft.; Passive Perception 17
Languages
Common, Giant, Otyugh
CR
5 (XP 1,800; PB +3)
Traits
Fiery Bond. The player Crispy likes the most gains his damage resistances.
Chef. Crispy can produce any cooked food whenever he wants to.
Actions
Multiattack. The bear makes two Rend attacks and a Bite attack.
Rend. Melee Attack Roll: +7, reach 5 ft. Hit: 9 (2d6 + 5) Slashing damage and (1d8) Fire Damage.
Bite. Melee Attack Roll: +9 to hit. Hit: (3d8+4) Piercing Damage and (2d10) Fire Damage.
Firebreath. (Recharge 6) Each creature within a 15-foot cone must succeed on a DC 14 Dexterity saving throw. Failure: the target takes (3d12) Fire Damage and is burning for 1d8 turns. When a burning creature starts its turn, it takes (2d8) Fire Damage. Success: The target takes half damage and doesn’t start burning.
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