Swarm. The Swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny Insect. The swarm can't regain hit points or gain temporary hit points.
Sting (swarm HP > 20) Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 4(d6+4) piercing damage. The target must also make a DC 13 Constitution saving throw. On a failed save the target is Stunned as the venom of the Billywig sting makes them feel severely giddy for a duration of 10 minutes. If the target fails their saving throw by 5 or more they are additionally levitated as though the Billywig had cast Levitate on them. This levitation remains in effect for 10 minutes also.
Sting (Swarm HP ≤ 20) Melee Weapon Attack: +4 to hit, reach 5ft., one target. Hit: 2(d6+4) piercing damage. The target must also make a DC 11 Constitution saving throw. On a failed save the target is Stunned as the venom of the Billywig sting makes them feel severely giddy for a duration of 10 minutes. If the target fails their saving throw by 5 or more they are additionally levitated as though the Billywig had cast Levitate on them. This levitation remains in effect for 10 minutes also.
Description
A swarm of 10 or so Billywigs only tend to occur around their nests. Billywigs will often leave wanderers alone if they do not disturb the nest or any of its inhabitants.
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