AC
14
Natural Armor
Initiative
+4 (14)
HP
68
(8d10 + 24)
Speed
40 ft., Swim 40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +5 |
| DEX | 12 | +1 | +1 |
| CON | 17 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 13 | +1 | +1 |
| CHA | 15 | +2 | +2 |
Skills
Deception +5, Perception +7, Stealth +4
Vulnerabilities
Fire
Resistances
Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities
Poison; Poisoned
Senses
Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 13
Languages
Common, Draconic
CR
4 (XP 1,100; PB +2)
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +5, reach 10 ft. Hit: 10 (2d6 + 4) Slashing damage plus 6 (2d6) Poison damage.
Psychic Breath (Recharge 5–6). Wisdom Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: 18 (6d6) Psychic damage. Success: Half damage.
Bonus Actions
Animate Plants: As a bonus action, can animate plant life in a 20 foot radius around it, turning the ground into difficult terrain.
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