Medium Construct, Unaligned
AC 14 Natural Armour    Initiative +2 (12)
HP 25 (3d8 + 12)
Speed 50 ft.
Mod Save
STR 8 −1 −1
DEX 14 +2 +2
CON 18 +4 +4
Mod Save
INT 1 −5 −5
WIS 9 −1 −1
CHA 6 −2 −2
Vulnerabilities Fire
Resistances Lightning
Immunities Poison, Psychic; Poisoned
Senses Blindsight 30 ft (Blind beyond this radius); Passive Perception 9
Languages Understands the same languages as their creator at the time of creation, can't speak.
CR 1/8 (XP 25; PB +2)
Traits

Unusual Nature. The animated goalpost doesn't require air, food, drink or sleep.

Jumper. The animated goalpost's long and high jump distances are doubled.

Actions

Stab. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 7 (1d10 + 2) Piercing damage.

Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 6 (1d8 + 2) Bludgeoning damage.

Reactions

Withdraw. Trigger: a creature gets within 15 feet of the animated goalpost. Effect: The goal-post moves up to half its speed, rounding down.

Description

These constructs are cowardly and run away from perceived threats (being anything that moves). They attack only when cornered. Some mages attach keys to the goalposts to serve as an extra security measure.

Previous Versions

Name Date Modified Views Adds Version Actions
6/3/2025 10:43:42 PM
0
0
1
Coming Soon
6/3/2025 10:50:06 PM
0
0
1.1
Coming Soon
6/3/2025 10:59:57 PM
0
0
1.2
Coming Soon

Habitat: Grassland

ClayGolemBeatsTarrasque

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