Medium Celestial, Lawful Neutral
AC 19 (natural armor)    Initiative +6 (16)
HP 142 (15d10 + 60)
Speed 40 ft., Fly 90 ft.
Mod Save
STR 20 +5 +5
DEX 23 +6 +6
CON 19 +4 +4
Mod Save
INT 17 +3 +3
WIS 21 +5 +9
CHA 19 +4 +8
Skills Acrobatics +9, Athletics +9, Perception +9, Stealth +9
Resistances Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Charmed, Frightened
Senses Darkvision 120 ft.; Passive Perception 19
Languages All, Telepathy 120 ft.
CR 11 (XP 7,200; PB +4)
Traits

Innate Spellcasting. The blood angel’s spellcasting ability is Wisdom (spell save DC 17). The angel can innately cast the following spells, requiring no material components:

At will: pass without trace, cause fear, thaumaturgy, hunter's mark

1/day each: commune, hallucinatory terrain, dominate person, insect plague, evard's black tentacles, life transference

Magic Resistance. The blood angel has advantage on saving throws against spells and other magical effects.

Hunger for Blood. When the blood angel does necrotic damage to a creature with blood, they restore hit points equal to half the necrotic damage they deal. 

Actions

Multiattack. The blood angel makes two melee attacks.

Blood Claws. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage plus 18 (4d8) necrotic damage.

Consume Life (1/Day). As a bonus action, the blood angel can force a creature it is grappling to make a DC 17 Constitution saving throw as it absorbs blood through the creatures skin and into its wings. If the creature fails the save, they take 36 (8d8) necrotic damage on a failed save, or half as much damage on a successful one. If the creature fails their save by 5 or more, they also gain a point of exhaustion. If the targeted creature fails the Constitution save, the blood angel loses all levels of exhaustion it has and cures itself of being poisoned. 

Description

Bloody Immortality. A blood angel doesn’t require food, drink, or sleep, but requires a large consumption of blood once every week to refresh the blood in their own body. If the angel does not consume enough blood within a week they gain one point of exhaustion, and will gain another for every extra week they don't consume enough blood. Once a blood angel successfully consumes enough blood to become nourished, they lose all points of exhaustion.

Previous Versions

Name Date Modified Views Adds Version Actions
1/18/2023 6:03:27 PM
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1
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6/7/2025 4:04:30 PM
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1.2
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