Pack speciality: Creatures in a Beast Tamers pack are often specially bred and trained, exhibiting traits and skills beyond average specimens of their kind. All pack members gain one of the following benefits (choose only once per pack):
Fleet: Increase the movement speed of each pack member by 10 ft.
Vicious: Pack member gain advantage of attacks they make against a creature that doesn't have all of its hit points
Coordinated: Pack member gain advantage on attacks they make against a creature if another pack member is withing 5 feet of the target and isn't incapacitated
Goad Melee weapon attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d10 + 2) piercing damage.
Command Pack
A Beast Tamer can issue commands to the beast it has trained as a bonus action. When it does, choose one of the following options:
Attack: The Beast Tamer choose a creature it can see within 120ft. Each pack member withing range of that creature that can see or hear the Beast Tamer uses its reaction to make a single attack against that creature.
Heel: Each pack member that can hear or see the Beast Tamer can immediately make a saving throw against a charm, frightening, or stunned condition affecting it using the save DC of the initial effect.
Move: Each pack member that can hear or see the Beast Tamer can use its raction to move up to half its speed.
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