AC
12
Initiative
+0 (10)
HP
47
(5d10 + 20)
Speed
40 ft., Swim 20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +3 |
| DEX | 10 | +0 | +0 |
| CON | 18 | +4 | +4 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 8 | −1 | −1 |
| CHA | 5 | −3 | −3 |
Resistances
Fire, Poison
Senses
Passive Perception 10
Languages
None
CR
2 (XP 450; PB +2)
Actions
Romp. Melee Attack Roll: +5, reach 5 ft. Hit: 10 (2d6 + 3) Bludgeoning damage. If the target is a Large or smaller creature and the boiling spirit moved 20+ feet straight toward it immediately before the hit, the target takes an extra 7 (2d6) Fire damage and has the Prone condition.
Description
This spirit takes the form of a great ghostly boar. Wisps of steam swirl around as it moves.
Comments