Small Monstrosity, Neutral
AC 16    Initiative +6 (16)
HP 70 (10d6 + 30)
Speed 30 ft., Climb 30 ft.
Mod Save
STR 12 +1 +1
DEX 22 +6 +9
CON 16 +3 +3
Mod Save
INT 13 +1 +1
WIS 16 +3 +3
CHA 12 +1 +1
Skills Perception +6, Stealth +15
Immunities Blinded
Senses Blindsight 600ft (blind beyond this radius), Tremorsense 120ft; Passive Perception 16
Languages Abyssal, Common
CR 7 (XP 2,900; PB +3)
Traits

Shadow Stalk: The Blind Shadow Stalker is invisible if moving within dim light or darkness, and cannot be detected by any means other than True Sight.

Bounded Prey: The Blind Shadow Stalker can mark a target to follow, it knows where his marked target is and it feels their location, unless the creature is immune to divination magic.

Shadow Walk: The Blind Shadow Stalker can instead of move teleport from a unocupied space covered in dim ligth or darkness to another within 60ft of it.

Silent Steps: The Blind Shadow Stalker walks without sound, and it can move normaly without it breaking its stealth.

Actions

Shadow Dagger: Melee Weapon Attack +9 to hit, 5ft reach, one target for 1d4+6 piercing damage.

If this attack is made with advantage it deals an additional 4d6 piercing damage.

Furthermore if a creature is hit by a critical attack made by this weapon it must succeed in a DC 12 Constitution saving throw being paralyzed until the end of its next turn on a failure.

Bonus Actions

Shadow Dive: The Blind Shadow Stalker jumps into the shadows teleporting to an unocupied space covered in dim light or darkness within 30ft of it.

Fast Feet: The Blind Stalker can use the hide, dash and desingage actions as a bonus action.

Reactions

Instinctive Shadow Dive: (1-Day) The Blind Shadow Stalker can use its Shadow Dive bonus action as a reaction towards being targeted by an attack, spell or other effect.

Habitat: Underdark

Corpse_on_the_Trone

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