| Mod | Save | ||
|---|---|---|---|
| STR | 18 | +4 | +4 |
| DEX | 17 | +3 | +5 |
| CON | 17 | +3 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | −4 |
| WIS | 14 | +2 | +4 |
| CHA | 6 | −2 | −2 |
Predator’s Momentum.
If the jaguar moves at least 20 feet straight toward a creature and hits it with a Claw attack on the same turn, that creature must succeed on a DC 14 Strength saving throw or be knocked prone.
Arcane Instability.
Whenever the jaguar takes more than 15 damage from a single source, unstable Aetherium pulses from its wounds. The next time a creature within 5 feet hits it with a melee attack before the end of its next turn, that creature takes 5 (1d10) lightning damage as feedback.
Multiattack.
The jaguar makes three attacks: one with its bite and two with its claws. Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d10 + 4) piercing damage. Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d6 + 4) slashing damage, plus 3 (1d6) lightning damage.
Nimble Escape. The tiger takes the Disengage or Hide action.
Aetheric Surge (Recharge 5–6).
As a bonus action, the jaguar teleports up to 30 feet to an unoccupied space it can see. Upon arrival, it explodes with unstable arcane energy. Each creature within 10 feet of the arrival point must succeed on a DC 13 Constitution saving throw or take 9 (2d8) lightning damage, or half as much on a success.
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