Medium Fiend (Demon, Fire Genasi), Chaotic Evil
AC 19 Natural Armor    Initiative +6 (16)
HP 220 (20d10 + 111)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 15 +2 +7
DEX 23 +6 +6
CON 21 +5 +10
Mod Save
INT 19 +4 +4
WIS 15 +2 +2
CHA 17 +3 +3
Skills Acrobatics +10, Athletics +6, Insight +6, Persuasion +7, Stealth +10
Resistances Acid
Immunities Fire, Poison; Frightened, Poisoned
Senses Darkvision 60 ft.; Passive Perception 12
Languages Abyssal, Common, Primordial
CR 13 (XP 10,000; PB +5)
Traits

Action Surge(1/day). Buster can take on additional action on his turn, except the Magic Action.

Bladed Body. A creautre that hits Buster with a melee attack takes 6(1d10) slashing damage.

Eldritch Strike. Any attack with a weapon Buster makes causes the hit creature to suffer disadvantage on the next saving throw made agaisnt a spell Buster casts untol teh end of his next turn.

Innate Spellcasting. Buster can cast the following spells innately, without requiring material components (DC 16).

1/day: Eyes of Immolation*, Unstable Explosion*

Indomitable(1/day). If Buster fails a saving throw, he can reroll it with a bonus of +11. He must use the new roll.

Mutated War bond. Buster is magically bonded to Black Devourer, and therefore cannot be disarmed, even when incapacitated.

Mutated War Magic. Whenever Buster takes the attack aciton, he can replace one of the attacks with a spell he knows (included in the multiattack.

Regeneration. Buster regains 10 hit points at the start of  his turn if he has at least 1 hit point.

Spellcasting. Buster  casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 16):

At Will: Produce Flame, Green-Flame Blade, Frostbite, Firebolt,
1st level(4 slots):Thunderwave, Magic Missile, Burning Hands, Snare
2nd level(3 slots): Gust of Wind, Icingdeath's Frost, Continual Flame, Earth Ripple*

 *Spells from Kibble's Generic Spells

 

Actions

Multiattack. Buster makes three attacks with Black Devourer. He can replace one of these attacks with a spell

Black Devourer Melee Weapon Attack: +13 to hit, reach 5 ft., 1 target. Hit: 16 (1d12 + 9) slashing damage plus an additional 7(2d6) necrotic damage. 

Demon Dance(Recharge 5-6). With supernatural grace, Buster moves up to his movement speed, striking every foe he crosses paths with in aflurry of deadly slashes. Each creature he moves within 10 feet of must succeed on a DC 18 Dexterity saving throw or take 27(3d10+9) slashing damage. Buster regains 1d10 hit points for every foe that fails the saving throw.

Bonus Actions

Second wind(4/Day). Buster regains 17(1d10+11) Hit Points. Alternatively, he can expend a use to add 1d10 to an ability check he would otherwise fail. If he still fails, the use is not expended. He can move up to half his movement speed without provoking opportunity attacks when he does this.

Legendary Actions

Buster can take 1 Legendary Action, and only at the end of another creature's turn. He can perform 1 of the following legendary actions:

Attack. Buster makes one melee attack.

Description

The terrible incarnation of the Maw of Blades, the Demon Lord of the 1767th level of the Abyss. Its sword, the Black Devourer, ended up on hte Material Plane in the hands of a Fire Genasi Fighter named Buster, attuning to him and being wielded by him for a time. This adventurer was far more appetizing compared to his prior user, a goblin lord, and so attempted to corrupt his mind to darkness. Fortunately, a manic deal with a Bheur Hag led to the hand holding the cursed blade, unable to let go of it, to be severed at the wrist, forcing the magical connection to end with it. Buster was free from the demonic  blade.

Yet, the hand of the fighter remained, held firm to the handle of the black nodachi. The Mouth of Blades saw an opportunity, and poured his essence through his sword into the hand, regnerating and taking on the visage of Buster, though far more twisted and menacing, with skin mostly covered in black-crimson scales and sharp spikes resembling blades. The Demon Lord now lives in this horrid humanoid incarnation, seeking to slaughter and sow chaos wherever he may go.

This monster retains all of the fighter's memories, uncluding his knowledge of magic, martial prowess, and other abilities, capable of doing all they he could, with additional amplification from the Demon Lord's essence. His personality is akin to the original's except fallen into a sadistic darkness that relishes in battle and bloody murder.

Serristorm

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