Medium Humanoid (Orc), Neutral
Armor Class 15 (chain shirt)
Hit Points 23 (2d10 + 6)
Speed 30 ft.
STR
17 (+3)
DEX
12 (+1)
CON
15 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
10 (+0)
Skills Intimidation +2
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

- Second Wind, Action Surge, Improved Critical (19–20)

- Relentless Endurance, Menacing, Powerful Build

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Orcs are burly raiders with prominent lower canines that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.

Monster Tags: Orc

Habitat: ArcticForestGrasslandHillMountainSwampUnderdark

AldorMoonbrook

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