Cackling Doom. When a Cackling Horror dies, it lets out a shriek of pain and joy. Each creature within 60 ft. must succeed a DC 14 Wisdom saving throw or take 7 (3d4) psychic damage and fall unconscious for 1 minute.
Death's Cry. The Cackling Horror screams in agony and laughs in uncontrollable laughter. Each creature within 30 ft. that can hear it must succeed a DC 14 Wisdom saving throw, taking 8 (2d6+1) psychic damage on a failed save or half as much a successful one.
Tearful Gaze. The Cackling Horror glares at a creature it can see within 60 ft. that can also see it. The target must succeed a DC 14 Charisma save or be stunned until the end of their next turn.
Description
When wondering the streets at night, or walking through the trees of a vast forest with only moonlight to guide you, travelers may come across a sobbing figure. Upon approach, they see it's tattered rags for clothes and hood shrouding its face. They would be forgiven for mistaking this sad frail thing for a hungry urchin, or a lost fellow traveler who's been without food for a few days. However, such a mistake often proves lethal.
These creatures were once mortals who walked the realm, taking pleasure in others misfortune and often causing it for their own entertainment. Now in death, they are cursed to feel the agony and pain they caused in life while still being forced to enjoy it all the same.
This leads to a twisted being, its face skeletal and pitch black. A constant stream of tears flows from their eye sockets, and a sinister grin carved into their faces. They are always chuckling to themselves, but they may increase this display of joy to spread their pain to others in hopes of lifting it from themselves.
Previous Versions
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11/15/2019 4:29:51 PM
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