Absolute Physiology
Cozmo Sans exists beyond most restrictions of form, concept, or limitation. He:
- Resists conceptual erasure unless struck by an artifact-level weapon of Authorial Grade or higher.
- Possesses all psionic powers.
- Has unmatched Charisma and cannot be socially dominated.
- Is vulnerable only to anti-narrative forces (see Vulnerabilities).
Vulnerability: Authorkiller Effects
Cozmo can be damaged and killed by artifacts or beings that exist at the Authorial Layer or higher. These include weapons or magic tagged as "Narrative Bane," "Author's Quill," or unique PCs granted DM authority.
Concept Authority
As a legendary action, Cozmo may manipulate one concept in the environment (e.g. turn time into static, freeze gravity, invert death/life mechanics) until the end of his next turn. May only affect one concept per round.
Cosmic Arsenal
Cozmo may summon blasters or bones that:
- Ignore conventional defense.
- Deal 100 force damage on a hit.
- Auto-hit if the target fails a DC 30 Dexterity saving throw.
Cosmic Otherness
Cozmo is immune to effects made from mundane matter or basic energy. Magical and godlike effects still apply.
Narrative Manipulation (1/Day)
Cozmo may alter a single plot point or mechanic in the story (e.g. nullify a class feature, rewrite a spell’s effect). Cannot affect creatures under the protection of the DM (plot armor).
Versal Embodiment
Cozmo can manifest avatars for each concept he governs (e.g., Life, Death, Time). These avatars act as CR 25-30 legendary creatures under DM control. Killing all Avatars disables Cozmo’s immunity to concept alteration for 1 minute.
Cosmic Rewrite (Recharge 5–6)
Target must make a DC 30 Intelligence saving throw or suffer a complete rewrite of their reality. On a success, they resist one aspect (HP, class, race, etc.) being changed. On failure, Cozmo alters up to three.
Infinity Pulse (1/Day)
All spell effects and magical abilities within 1,000 feet are dispelled unless the caster succeeds on a DC 30 Constitution saving throw.
Narrative Fork (Recharge 6)
Forces all enemies to make a DC 30 Wisdom saving throw or become fragmented into narrative clones. They must battle their own alternate versions for 1 minute or until the clone is destroyed.
Cozmo may take the following legendary actions:
- Glitchstep: Teleport anywhere within 1 mile or between dimensions.
- Canon Wipe: Target must make a DC 30 Charisma saving throw or be erased from current combat (banished for 1 minute).
- Lawbreaker: Disable one game mechanic (e.g. resistance, saving throws) for 1 round.
AUTHORED DENIAL
If Cozmo would be reduced to 0 HP, he may instead sacrifice one of his Avatars (if alive) to negate all incoming effects and regain 1,000 HP.
Description
Cozmo loves 60's culture and being the ‘cool guy’ of the pantheon. He regularly drives muscle cars, wears leather jackets, collects mood rings, surfs, and hoards lava lamps. He has a fun personality that includes being a master of social gatherings, being party animal, and being a lover of sweets; starbursts are his favorite candy, and he will eat those over any sort of nourishment available. Besides a burger, shake, and fries. Only those will be accepted within a 60’s diner. Another strong aspect of his personality is his love for stars, real science, and any cosmic-related activities or events (I.e stargazing, solar eclipses, scientific experiments, and comets passing by interesting planets.) Cozmo stands around 5’6, with a white-outline highlighting his cosmic appearance. This appearance, as seen in his first appearance in the Godverse Prologue, varies in the overall layout and design of the cosmic events featured. His eyes are white, his mouth is merely a white outline, and his entire stature is set in a relaxed position- much like the original Sans himself.
Comments