O'Connell's Knack [Mummy Hunter]. Brendan has spent a lifetime battling ancient undead. He has advantage on attack rolls against undead creatures, and undead have disadvantage attack rolls and on saving throws against his abilities that inflict conditions or reduce stats.
Just Lucky. When Brendan misses an attack roll against an undead creature, he can choose to reroll the attack, but he must use the new roll. This trait can be used once per turn. Additionally, when Brendan is subjected to an effect that would knock him prone, he can use his reaction to avoid falling prone.
Multiattack. Brendan makes three weapon attacks.
Gun. Ranged Weapon Attack: +10 to hit, range 80/320 ft., one target. Hit: 14 (2d8 + 15) [piercing] damage.
Trusty Machete. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 15) [slashing] damage.
Burn Him! Burn Him! [Book of Amun-Ra]. (Recharge 5-6). Brendan channels a burst of purifying energy, learned from ancient, forbidden texts. He targets one undead creature he can see within 60 feet. The target takes 42 (12d6) radiant damage. If this damage reduces the target to 0 hit points, it instantly disintegrates into fine dust, leaving no corpse behind.
Nimble Dodge. Brendan can use a bonus action to take the Disengage or Dash action.
Gotta Save Your Arse. When an ally within 30 feet of Brendan is subjected to an effect that causes them to make a saving throw against a spell or ability from an undead creature, Brendan can use his reaction to grant that ally advantage on the saving throw.
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