Small Dragon, Chaotic Neutral
Armor Class 14 (natural armor)
Hit Points 1 (1d4 - 1)
Speed 30 ft., Burrow 15 ft.
STR
12 (+1)
DEX
14 (+2)
CON
8 (-1)
INT
10 (+0)
WIS
11 (+0)
CHA
13 (+1)
Saving Throws DEX +4, CON +1, WIS +2, CHA +3
Skills Perception +4, Stealth +2
Damage Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Exploding Death. When a baby dodongo dies it explodes in an 5-foot radius. Each creature in that radius must make a DC 12 Dexterity saving throw, taking 3 (1d6) fire damage on a failed save, or half as much damage on a successful one.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d4 + 1) piercing damage.

 

 

Prunk44

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