Elemental Demise. When its health is reduced to 0HP, its body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment the efreeti was wearing or carrying.
Bound Flame. The Ashen Envoy is tethered to your will. It shares your initiative count, taking its turn immediately after yours. It obeys your verbal commands (no action required). If you don’t command it, it takes the Dodge action.
Multiattack. The efreeti makes two attack actions.
Firey Fist. Melee Weapon Attack: your spell attack modifier to hit , reach 5 ft., one target. Hit: (2d6 + 3) bludgeoning damage plus (1d6) fire damage.
Scorching Step. The envoy dashes forward in a burst of flame. Each creature it moves past (not including the target of its movement) must succeed on a Dexterity saving throw (DC = your spell save DC) or take {"diceNotation":"2d6","rollType":"damage","rollAction":"Hurl Flame","rollDamageType":"fire"}[/rollable] fire damage. This movement does not provoke opportunity attacks.
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