Medium Celestial (Angel), Lawful Good
AC 17    Initiative +4 (14)
HP 229 (27d8 + 108)
Speed 30 ft., Fly 90 ft.
Mod Save
STR 18 +4 +4
DEX 18 +4 +4
CON 18 +4 +4
Mod Save
INT 17 +3 +3
WIS 20 +5 +9
CHA 20 +5 +9
Skills Insight +9, Perception +9
Resistances Radiant
Senses Darkvision 120 ft.; Passive Perception 19
Languages All, Telepathy 120 ft.
CR 10 (XP 5,900; PB +4)
Traits

Exalted Restoration. If the deva dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit Points somewhere in Mount Celestia.

Magic Resistance. The deva has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The deva makes two Holy Mace attacks.

Holy Mace. Melee Attack Roll: +8, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage plus 18 (4d8) Radiant damage.

Spellcasting. The deva casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 17):

At Will: Call Lightning, Control Water
1/Day Each: Destructive Wave, Control Weather

Bonus Actions

Divine Aid (2/Day). The deva casts Gust of Wind, or Healing Word, using the same spellcasting ability as Spellcasting.

Reactions

Magical Reaction (2/Day). The deva casts Thunderwave, or Fog Cloud, using the same spellcasting ability as Spellcasting.

Description

Physical Description: Aella is a striking Air Genasi, her heritage evident in the faint, almost imperceptible currents of wind that seem to always stir her hair and clothes, even in still air. Her skin has a pale blue tint, like the sky before a downpour, and her eyes are the grey of roiling thunderclouds, occasionally flashing with an inner blue-white light when her power surges or emotions run high. Her hair, a cascade of stormy grey or deep indigo, is perpetually windswept and might crackle with faint static electricity. Intricate, silvery patterns resembling Lichtenberg figures (natural electrical discharge fractals) trace across her arms and shoulders, a permanent mark of her bond with the storm.

She wears practical, sturdy clothing made of dark, weather-resistant materials, often incorporating polished metallic elements—rings, bracers, or woven threads—that seem to hum faintly and attract ambient electrical charges. Her very presence feels charged, like the heavy, expectant air before a violent thunderstorm. One hand might often rest on The Zephyr's Compass, a beautifully crafted navigational tool that seems to guide more than just ships, while the other might bear a subtle, dark energy or a faint tremor when near The Maelstrom Heart, even if the artifact itself is concealed.

Personality & Demeanor: Aella embodies the volatile and awe-inspiring nature of the tempest. She can possess a preternatural calm, an unnerving stillness like the eye of a hurricane, where her focus is absolute and her thoughts clear amidst surrounding chaos. In these moments, she is contemplative, her voice a low, resonant rumble. However, this tranquility is a thin veil over a core of raw, elemental power and volatile intensity. She is prone to sudden shifts in mood, mirroring the unpredictable nature of the weather itself—from quiet introspection to booming pronouncements or fierce, decisive action with little warning.

She views the storm not merely as a destructive force but as an essential agent of change, purification, and renewal. Yet, she is acutely, terrifyingly aware of the indiscriminate devastation a truly unleashed storm can wreak. This knowledge shapes her interactions: she can be a comforting presence, offering guidance and protection, but also an intimidating one, capable of unleashing terrifying power if provoked or if she deems it necessary. Her voice can range from that low rumble of distant thunder to a sharp, startling crack that demands immediate attention.

Roleplaying Hooks & Goals: (Adapted from Immersive Artifact b24f4a73-c94e-4b28-8d81-3a32730dae06, Section V.E)

  • The Shielded Citadel: A malevolent entity's citadel is shielded by an impenetrable, magically generated superstorm. Aella must use The Zephyr's Compass to navigate its treacherous outer layers, but The Maelstrom Heart tempts her to merge with the storm, risking her identity to tear through the defenses.
  • The Great Drought: A magical drought threatens famine. The Zephyr's Compass offers slow, gentle rains. The Maelstrom Heart offers a cataclysmic downpour that breaks the drought but causes widespread flooding and destruction.
  • Unjustly Blamed: Aella is blamed for disasters she didn't cause, yet The Maelstrom Heart seems to revel in the chaos, making her doubt her own control and innocence.
  • Elemental Pacts: The Maelstrom Heart begins to resonate with other primal, destructive elemental forces, trying to draw Aella into ancient pacts that promise greater power over storms in exchange for allegiance to a cause of elemental chaos.
  • Mastering Control: Aella constantly seeks to better understand and control the immense power she wields, fearing the day The Maelstrom Heart's call becomes too strong to resist, or the collateral damage of her powers becomes too great to bear.

Possible Flaw: "The exhilarating rush of commanding the storm's full fury is addictive. I sometimes find myself longing for a true tempest to unleash my power, even when a gentler solution might suffice, and I fear the collateral damage I might cause in such moments." Or, "I am so attuned to the storm's power that I sometimes forget the fragility of others, becoming impatient or dismissive of those who cannot weather the 'minor squalls' of life."

"The calm is but a breath before the thunder. Both are necessary. Both are me."

Previous Versions

Name Date Modified Views Adds Version Actions
6/17/2025 6:59:47 PM
0
1
--
Coming Soon

Habitat: Planar (Upper Planes)

Kapl3mus

Comments

Posts Quoted:
Reply
Clear All Quotes