Medium Elemental, Lawful Neutral
Armor Class 16 studded leather
Hit Points 85 (10d8 + 40)
Speed 40 ft.
STR
14 (+2)
DEX
18 (+4)
CON
14 (+2)
INT
12 (+1)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws DEX +7, CON +5
Skills Acrobatics +7, Insight +4, Perception +4, Stealth +9
Damage Immunities Lightning, Thunder
Senses Darkvision, Passive Perception 14
Languages Common, Primordial
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Silent Surge If the assassin moves at least 10 feet before making a melee attack, the target must make a DC 15 Constitution saving throw or be Shocked (loses its reaction until the start of its next turn)

Thunderstrike Once per turn, when the assassin hits with a melee weapon attack, they may add 2d6 thunder damage

Actions

Multiattack. The assassin makes two attacks with their Storm Dagger.

Storm Dagger. Melee Weapon Attack: +7, reach 5 ft., one target. Hit: 8 (1d8 + 4)+(1d10) piercing damage and lightning damage

 Lightning Fang (Recharge 5–6). Ranged Spell Attack: +6, range 30 ft., one creature. Hit: 22 (4d8) lightning damage The target must succeed on a DC 15 Dexterity saving throw or be Stunned until the end of its next turn.
Bonus Actions

Storm Step As a bonus action, the assassin can teleport up to 30 feet to an unoccupied space they can see, leaving a brief flash of static electricity behind.

Reactions

Static Counter. When hit with a melee attack, the assassin may release a burst of static energy. The attacker must make a DC 13 Constitution saving throw or take 1d10 Lightning damage

Description

Zephyr Veylan moves like a shadow on the wind, his presence a whisper before the storm. His lithe frame is wrapped in dark, storm-hued attire—jagged accents of silver tracing through his leathers like lightning scars. His skin carries the storm’s touch: an unnatural gray-blue shimmer, always faintly crackling with latent energy. His eyes, piercing white with no discernible pupils, resemble the heart of a tempest, glowing faintly in dim light.

Raised within the secretive ranks of Vortex, Zephyr perfected the art of silent elimination, using his storm-infused abilities to strike with precision. His voice is measured and calm, his words few, but each carries a weight sharpened by discipline. When Zephyr fights, his movements are seamless and fluid—every step punctuated by a flicker of electricity, every strike landing with thunderous finality. His dagger hums with stored power, discharging like a lightning rod upon impact, ensuring his target is incapacitated before they ever sense the danger.

Previous Versions

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6/17/2025 9:14:58 PM
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6/17/2025 10:49:11 PM
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Darvin69

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