Special Trait Name. Good spells
Spellcasting. The [Asosteron] is a #-level spellcaster. Its spellcasting ability is [9] (19). The [Asosteron] has following [wizard] spells prepared:
Cantrips (at will): [firebolt], [tasha hideous laughter]
1st level (10 slots): [fire ball], [lightining]
2nd level (10 slots): horrifying fire, Booming shock, mind messing
Action Name. Killing strike
Asid claws Melee Weapon Attack: +2 to hit, reach 15 ft., 1 target. Hit: (4d6 + 4) [acid] damage.
Feather shooting RangedWeapon Attack: +2 to hit, range 10/60 ft., 2 target. Hit: (2d6 + 4) [peircing] damage.
The beyond. If the monster rolls a 15 or higher he blanks out of existence. The character forgets about him than he blanks back in and does 8d8 piercing damage.
Control(Costs 1 Actions). If he makes a successive roll to hit he can control one person for three turns.he can only use this three times.
Description
He is a huge blood hawk. He strikes fear in everyone's eyes with his sharp feathers and acid talons.
Lair and Lair Actions
A huge cave where he rests and he eats his victims
Lair Actions
On initiative count #1 (losing initiative ties), the [Asosteron] takes a lair action to cause one of the following effects; the [Asosteron] can’t use the same effect two rounds in a row:
- Throws dead body of a victim at person
- Throws them In a pond of blood
Regional Effects
The region containing a legendary [Asosteron]’s lair is [you will be covered in magical blood stew], which creates one or more of the following effects:
- The dm picks some magical thing to permanatley happen to you
- You turn into a flying rabbit
If the [Asosteron] dies, these effects never fade.
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