AC
8
Natural Armor
Initiative
+1 (11)
HP
12
(2d8)
Speed
50 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +3 |
| DEX | 12 | +1 | +1 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 6 | −2 | −2 |
| WIS | 13 | +1 | +1 |
| CHA | 6 | −2 | −2 |
Skills
Perception +5
Immunities
Fire
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
Understands Infernal but can’t speak
CR
1 (XP 200; PB +2)
Traits
Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Multiattack. The hound makes two Bite attacks.
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 7, each creature in a 5-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.
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