Medium Fiend, Chaotic Good
AC 8 Natural Armor    Initiative +1 (11)
HP 12 (2d8)
Speed 50 ft.
Mod Save
STR 17 +3 +3
DEX 12 +1 +1
CON 14 +2 +2
Mod Save
INT 6 −2 −2
WIS 13 +1 +1
CHA 6 −2 −2
Skills Perception +5
Immunities Fire
Senses Darkvision 60 ft.; Passive Perception 15
Languages Understands Infernal but can’t speak
CR 1 (XP 200; PB +2)
Traits

Pack Tactics. The hound has Advantage on an attack roll against a creature if at least one of the hound’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Multiattack. The hound makes two Bite attacks.

Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Piercing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 7, each creature in a 5-foot Cone. Failure: 17 (5d6) Fire damage. Success: Half damage.

Habitat: MountainPlanar (Lower Planes)Underdark

BrotherVirgo

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