| Mod | Save | ||
|---|---|---|---|
| STR | 21 | +5 | +10 |
| DEX | 12 | +1 | +6 |
| CON | 20 | +5 | +10 |
| Mod | Save | ||
|---|---|---|---|
| INT | 5 | −3 | +2 |
| WIS | 13 | +1 | +1 |
| CHA | 3 | −4 | +1 |
Constructed Nature. The Ravager doesn’t require air, food, drink, or sleep.
Immutable Form. The Ravager is immune to any spell or effect that would alter its form.
Magic Resistance. The Ravager has advantage on saving throws against spells and other magical effects.
Multiattack. The Ravager makes two Claws attacks and one Bite attack.
Claws. Melee Attack Roll: +10 to hit, reach 10 ft., one target. Hit: 18 (2d12+5) Slashing damage.
Bite. Melee Attack Roll: +10 to hit, reach 5 ft., one target. Hit: 31 (4d12+5) Slashing damage plus 24 (7d6) Lightning damage.
Cannon Burst. Dexterity Saving Throw: DC 18, each creature in a 30-foot Cone. Failure: 45 (10d8) Piercing damage. Success: Half Damage.
Description
The Ravager resembles a big predatory cat with a gun strapped to its back.
Components
Components can be targeted by attacks, If their HP are reduced to zero, they are destroyed. Damage to the components also counts as damage to the Ravager.
Ravager Cannon. AC 20; HP 75: destroying this component disables Cannon Burst.
Freeze Canister. AC 20; HP 65: destroying this component with Cold damage triggers an explosion. Dexterity Saving Throw: DC 18, each creature in a 15-foot-radius Sphere centered on the Ravager. Failure: 40 (9d8) Cold damage. Success: Half Damage.
Sparker. AC 19; HP 65: Destroying this component with Lightning damage triggers an explosion.
Dexterity Saving Throw: DC 18, each creature in a 20-foot-radius Sphere centered on the Ravager. Failure: 27 (6d8) Lightning damage. Success: Half Damage.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/20/2025 1:08:01 PM
|
2
|
0
|
0.9
|
Coming Soon
|
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