False Appearance. While the Chattering Skull remains motionless on a surface, it is indistinguishable from an ordinary skull.
Wretched Chattering. The Chattering Skull begins to shriek and chatter loudly at one target that it perceives within 60 ft. The target must succeed on a DC 11 Wisdom saving throw or take 1d4+1 psychic damage.
Description
Chattering Skulls are simple bits of necromancy performed by aspiring necromancers. Often when they feel lonely. However a Chattering Skull is not great at conversation as they are reduced to incomprehensible chattering sounds, screeches, screams, and laughter, despite typically being formed from the skull of a decapitated scholar or adviser. But at least they will laugh at your morbid jokes.
They work decently as sentinels that screech and alert their masters to the presence of intruders.
With the DM’s permission, a person who casts the find familiar spell can choose to conjure a fiend in the form of a Chattering Skull. Or a necromancer who casts the find familiar spell can choose to conjure a Chattering Skull.
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