AC
11
Natural
Initiative
+0 (10)
HP
500
(1d10)
Speed
20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 17 | +3 | +17 |
| DEX | 10 | +0 | +0 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 8 | −1 | −1 |
| CHA | 8 | −1 | −1 |
Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Incapacitated, Paralyzed, Petrified, Poisoned, Prone, Stunned, Unconscious
Senses
Tremorsense; Passive Perception 10
Languages
None
CR
30 (XP 155,000; PB +9)
Traits
Tough feet. Ignores all rough terain.
Actions
Light fuse. In four rounds everthing in 30 feet takes 10d10 force damage.
Stomp. +5 to hit 2d6+5
Bonus Actions
Jump up and down. All structures within 10 feet take 5d10 Bludgeoning damage.
Reactions
Back at you. Shortens light fuse by one round.
Description
A giant bag of bombs with feet.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
6/22/2025 5:54:55 PM
|
1
|
1
|
--
|
Coming Soon
|
Comments