AC
13
Initiative
+3 (13)
HP
40
(6d8 + 8)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 16 | +3 | +5 |
| DEX | 16 | +3 | +3 |
| CON | 14 | +2 | +2 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 12 | +1 | +1 |
| CHA | 5 | −3 | −3 |
Skills
Arcana +2
Gear
Rope halter and blanket, Horseshoes of a Zephyr
Senses
Passive Perception 10
Languages
Common
CR
1/2 (XP 100; PB +2)
Traits
Beast of Burden. Clash counts as one size larger for the purpose of determining his carrying capacity.
Horseshoes of a Zephyr. Clash can float 4 inches above the ground. He leaves no tracks and ignores difficult terrain. In addition, he can move at normal speed for up to 12 hours a day without suffering exhaustion from a forced march.
Actions
Hooves. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d4 + 3) Bludgeoning damage.
Description
Swindling Jody loved his mule so much, he signed a devil contract to uplift it to an ageless being. This contract condemned him to a second life in hell as a fighter in the blood war - alongside Clash.
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